We designed a board game that aimed to improve children and teens’ critical thinking and social interactions. The game focused on topics such as foreign and security policy, NATO, historical and current conflicts, and human rights violations. We chose this theme because it was not adequately covered in the school curriculum and we observed that the young generation in Slovakia was susceptible to conspiracy theories and fake news. The board game was intended to challenge players to make choices, present arguments, and navigate decision points, without providing them with easy answers. Our innovative approach aimed to enhance players’ attitudes and motivation towards global issues, while also improving their social and communication skills, as well as their ability to handle emotions and take responsibility. We distributed the board game to interested schools free of charge, and encouraged them to incorporate it into their educational activities.
Contents
- May 1, 2020
Project Coordinator
Activities
Research of the data
Selection of data
Design of the game
Graphic design of cover and the desk
Gaining reviews from teachers
MAIN BENEFICIARY
Bratislava Policy Institute
PATH: Board Game on NATO
- Topics: Education, Values & social issues
- Tags: defence, education, EUProgramme, foreign policy, NATO